Game Review: FTL

[appstore id=”833951143″ style=”custombox1″]

 


FTL is a game that has been out for some time. I have been playing it for months and it still has me firmly within its grip. The basic premise is that you command a ship that is fleeing an aggressive fleet. As you progress, or jump, to new systems, you are presented with missions. Those missions earn you commodities that you use to upgrade your ship and destroy your enemies.

The gameplay is fairly straight forward, but the game is insanely challenging. After a few hours of playing, I had not beaten a single game. To this day, I still have not progressed to defeating the final boss of the game. It will take you hours of gameplay just to make it to the final confrontation, and even then, you will be lucky to survive. FTL is another game with an insanely high Game Hours / Dollar ratio. I still continue to play hoping that one day I will unlock all of the ships – it seems unlikely, but I am still hoping. Check out my video below for Gameplay analysis.


 The Video Review

[asa_item id=”833951143″ more_info_text=”More Info on this App…”]

Overall Rating

  • Interface
  • Engagement
  • Education Value
  • Productivity Value
  • Game Value
5

Summary

As a game, FTL is a great iPad Port. It was initially designed with Steam Greenlight in mind, but it also received some funding for an iPad version. The game is great, both on the iPad and on the Desktop. When you enter the world of FTL, the gameplay is intuitive, and takes only a small amount of time to learn the control scheme. That small amount of learning pays off with thousands of hours of space journeys to voyage through. A great game and one that will survive on my iPad for months to come.

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